AncientRPG

The Sword Art Online forums for AncientRPG.net

Hey all,

So today I just want to make a small post about our plans, restrictions and also a an idea which a few people might be interested in.

First lets begin with our plans for floor 1 & 2. In the last week a ton of new plans have been made and people in the staff team are getting put to work on new build ideas, quests, lore etc. (As you can notice many mods have temp admin to work on things). The most important plan we have is a whole rework / redesign of floor 1 terrain wise. Doing this will cost us quite a bit of money, when the new map is made we do plan to make a ton of new builds, remake all the dungeons etc. The only place that will carry across will be the main city and maybe a few of the towns.

One of the issues we will have with redesigning floor 1 (And maybe floor 2?) is the cost issue. No one on our staff team knows how to properly use programms like worldmachine which is essential to make epic maps. We also dont have a huge staff / build team to work on new builds. With this in mind we plan on hiring an external build team and world terrain developer to help us make an epic map. The downside to this is we dont have the money to fund such a team. I would like to say that we are looking for people who may be interested in investing into the server, and in return getting a percentage of donations until it is paid of alongside a little extra, if we can. Most importantly we are also looking for anyone part of a build team who may work for free or know someone who can use worldmachine in detail for free. If we cant get any of the above to happen we may have enough money in a couple of months to get the terrain made without any builds, so the project will still happen, it just wont be ready for a long long time.

Another set of plans we have regard our Kingdoms server! This is the server where you select a predefined house/faction (Around 3-4) and fight for land, trade, raid dungeons etc. This server is a long term...
In light of the old forums, I've decided to create a new change log segment that will show all the new developments on the AncientRPG network. The majority of these will probably be plugin changes and new plugins that have been added (As I'm not stop working on them) But these posts will also allow you to post bugs, and keep up to date with the latest things.

The format goes something like this:

+ New addition to the servers/network
- Removal of something from the servers/network
~ Change or a bug fix

Change log 1.0:

+ [SAO] Added Miri plugin (Read here to find out more)

~ [SAO] Fixed a lot of null guilds.

Notes: Mainly plugins this week as this segment has only just been started up. Also won't be a lot that's been edited

Thanks
Panda
1st (@_Arima) Place will receive £30 in a steam card, two Beater+ Ranks for them self or for friends. A personalised sword, one of its kind (in game). You need to PM me on the forums to get the rewards!

2nd (@ThinhTruong2412) Place will receive £20 in a steam card, one Beater & Beater+ rank for them self or a friend. A personalised sword, one of its kind (in game). You need to PM me on the forums to get the rewards!

3rd (@beastbb) Place will receive £10 in a steam card, one Beater + rank for them-self or a friend. A personalised sword, one of its kind (in game). You need to PM me on the forums to get the rewards!

The people below will be able to give beater+ and beater to anyone (of themselves) to anyone on the server and receive a custom sword! You need to private message me on the forums with who you want to get the rank and if you want a custom name on the sword or skin then message me about that too!
Very very close runner ups:
@Tomcat11_
@chichun2002
@Kuuhaku_Shiro
@SupernovaStrike
@Zackeroar
@chopsu3y

All the people below can request for anyone in the server (including themselves) to get given beater rank. You will also receive a custom sword! You need to private message me on the forums with who you want to get the rank and if you want a custom name on the sword or skin then message me about that too!
SO SO close!
@Tomato_Chan
@TheFallenAngel00
@HunterSame
@Phoenixedia127
@inesdaniel
@EasternRyuu
@fmarquez1

Thanks for everyone who took part, these quests are darn amazing! Honestly almost everyone here should be in the top #3 however I had to choose only 3 :/ The top 3 was mostly decided from staff / community feedback as...
Hey all,

So today I would like to ask the community what they want. Clearly floor 1 is going down in popularity and its clearly due to the lack of growth content wise and also the limitations of how an modded mmorpg can work on minecraft. In recent weeks I have been trying to create classes, factions etc that you can join and level up with a skill tree on the server, unfortunately it completely breaks the whole experience system and often bugs out due to our server being modded. We are trying to work on floor 2 but development is slow, same with the new mmorpg non modded server.

So what does the community want? At the current rate the server could go offline in the current months unless we revive the network with fresh ideas. I do not believe the continued development of floor 1 alone will be enough and the other projects will take more than just a few months.

We have thought of opening some simple faction style based servers (however not the factions plugin as its overused and limited in features).

Anyway thanks for the comments,

Bright.
Hello,

Today I am here to announce a project that is currently underway, Kingdoms.

Kingdoms is a non modded MMORPG game-mode for the AncientRPG community server. The game mode is based loosely on Medieval England / Game Of Thrones. The server will consist of multiple Houses which you can choose from when you first join the server. You can also choose a class and skill tree. These houses / factions are continuously fighting, often to gain control of the capital. The server will also have some dungeons, farming spots and quests however the farming will be a very small thing which players do not need to do if they don't want to.

The quests on the gamemode will be ranging from re-claiming territory, transportation missions etc. There will be a map for the server in which you can see which Kingdom owns what territory (Similar to planet side 2). Each house will have a Lord which will be managed by staff or well known trusted players on the server. When you join a house you can choose from a range of jobs, set up your own house, pay your taxes etc. If you want you don't even have to pvp, however you would be missing out on a large part of the server.

The more land you own the more income your house makes, making your pay rate go up. You can also claim certain towns to get certain mini buffs to your house. If you own the capital you earn a huge amount of money, strong buffs and lower trading rates. You will pretty much be the strongest faction. On the topic of buffs, there will also be different Gods, depending on which god you follow you may get rewards in items, quests, money or ability's.

For the server we are also using our own resource pack using 3D items. Some screenshots of some of the swords are below.

I will make future posts with spoilers and information but this project will not be anywhere near done any time soon. Any suggestions, feedback etc is appreciated.

Thanks
- BrightPrimates
[SPOILER="3 of the models so far + animation...
Hey all!

Today we are starting a new competition! All players (including staff below admin rank) are allowed to participate! There will be prizes for all good quests and stories but the top three will get a special prize!

How to participate:
Start a new thread here (Quest Line Ideas Sub-Forum) and start writing! The quest or story line idea you make must have multiple characters, multiple quests (such as find an npc, kill and npc, collect an item, deliver an item etc) and new monster/npc ideas with names, potential weapons and damage.

All the posts part of the competition must have there own dialogues already written, lore for items involved etc. The longer and more complex the quest the better, however its best that the quest or story is usable on the server, this means its bound to the laws of physics within floor 1.

This does not mean you go into single player and make the quests, it means you write up lore, dialogues etc on a forum post with information about the NPC's. The only part of this competition that is in game would be any skins or builds you may add to go with your submission.

The Prize:
1st
Place will receive £30 in a steam card, two Beater+ Ranks for them self or for friends. A personalised sword, one of its kind (in game).

2nd Place will receive £20 in a steam card, one Beater & Beater+ rank for them self or a friend. A personalised sword, one of its kind (in game).

3rd Place will receive £10 in a steam card, one Beater + rank for them-self or a friend. A personalised sword, one of its kind (in game).

If the winners would rather have the money reward in another game such as RP for League of Legends they can request to have that instead.

Any other high quality quests, stories etc that can be used for the server will also get a reward ranging from ranks to in game items.

Rules
  • The quest...
The last post I wrote bascially said how we had ran into an issue allowing players to build into their houses. Well we fixed that about a week ago after 3 weeks of the player housing plugin being delayed. However, we then ran into another issue. The plugin was basically lagging out the server to the point when it was no longer playable. We took it upon ourselves to remove the plugin and find an alternative way to get player housing working.

And now we have.

All in all, this plugin allows you to have your own personal house. I do not recommend it for guilds as you have a plot for that.

DO NOT STORE ANY ITEMS, CHESTS OR POSSESSIONS IN YOUR HOUSE UNTIL WE HAVE THOROUGHLY REMOVED ALL BUGS IN THIS BETA VERSION OF PLAYER HOUSING. WE WILL NOT GIVE OUT ANY REFUNDS.

FRIENDS SYSTEM IS ALSO DISABLED UNTIL FURTHER NOTICE


PLEASE READ THESE QUESTIONS VERY CAREFULLY

Questions:

How much do the houses cost?

<Edit needed here> To pay for a house, you will need to use the virtual currency in /bal. A manor/mansion will cost $2 a day whilst a smaller house will only cost $1. You can see how much a house costs when you walk into the house you want to buy. 1 DC will give you $12 that you can then spend on houses. So 1 DC can pay up to 12 days for a smaller house and 6 for a bigger house.

What can I do in the houses?

You cannot edit any of the blocks that make up the house. You may decorate the interior to your liking.

Can I buy houses permanently?

No. The problem with servers such as this is overtime, we generally start to lose player's sometimes and new ones join us. If a player buys a house and then leaves, that house will then be stuck in that persons name until removed. So instead, we introduced a "pay-by-day system" You basically pay to rent the house out each day, keeping in mind that you can stack how many days you want to rent a house for. We simply don't have enough houses to...
Hey guys,

I am sorry to say but the server had to undergo a 1 day rollback due to a huge error that arose with the world map. No one will get items that were lost as that would be unfair to everyone else, again I am very sorry.

One good thing came from this... player housing! Within the next day or so due to this error we have implemented player housing so people can get a house on the actual floor 1 map (Such as in spawn!) which should be fun!

Sorry and thanks, I really love how loyal and fun you all are!

This post was written by BrightPrimates, one of two owners on AncinetRPG.net
Hello all!

Welcome to our new forums! Remember to check up on how to sign up and other stuff, I will now go into some of the changes!

Ranks:
Donators now will get there in game rank on the forums! However this will only happen automatically if when people buy the rank after the new site was made.

To fix your rank if you bought a rank before the 'revamped' site you must go onto floor 1 and type /buy. Then click 'forum rank fix' and select the rank you bought. If you bought beater on the super old enjin site then you will need to contact @BrightPrimates or @AncientRPG for a manual fix.

We are also making it so helpers have a rank on the forums! Donator ranks come with a few perks on the site which we plan to expand.

Post Ratings:
People on the forums can now rate posts, this will add more of a way of expressing opinions and trying to get more likes (Or dislikes) than other players!

Ban List:
A new feature we are currently developing is a ban list page. It will allow people to look at a live ban / mute feed and look up themselves or other players. This feature is not visible yet however it will be implemented within the next day or so.

Website Hub Page:
So now you may notice that AncientRPG.net will take you to a hub page where you can get the voting links, forum links or donation links. This was made so that our upcoming game-modes and servers can be made slightly separate (forum wise) so that it can be managed by staff easier.

Remember we are continuously developing the site and these are some of the many planned features we have in mind!

Thanks,
AncientRPG.

This post was written by BrightPrimates, one of two owners at AncientRPG.net
Hello,

This is a quick tutorial on how to join the current sao server!

1) First you need to download technic launcher over at www.technicpack.net

2) When you have downloaded it log in using your minecraft login details

3) Now go over to www.technicpack.net/modpack/sword-craft-online-rpg.538491 and get the url under 'get this modpack' (Should be http://api.technicpack.net/modpack/sword-craft-online-rpg)

4) Put this url into the search bar in technic and then it will show the modpack, click install in the bottom right

5) When installed click the play button

6) Click multiplayer and our server should be listed! If the server is not listed connect using mc.ancientrpg.net

You are now on the server! Make sure to walk into the teleporter or type /server floor1r. If it does not connect you right away and says you are already connecting relog and try again!
Thanks,

Bright.